Clan CAMP was first founded when the original Quake first hit the shelves many years ago.
In its most recent incarnation, Clan CAMP was reactivated on December 2007 to camp in Call of Duty 4 for the Playstation 3. However, Clan CAMP did not act under its modus operandi due to being massively successful in Sabotage (A game mode in which you can only win by planting a bomb offensively). We left a wake of destruction in Sabotage with our greatest achievement being a flawless 10 hour session with absolutely no breaks between rounds (It only ended because my PS3 froze at exactly 10 hours and I was the host).
Upon the release of Metal Gear Online, I made the decision to convert our entire clan to this highly anticipated game. We schedule our gaming around the Survival with scheduling available for the new Tournament mode as well. Clan CAMP returns to it's roots in this game by embracing a defensive stance during almost every situation. Clan CAMP has developed what has to be one of the most sophisticated multi-layered defenses that can be found on the battlefield. Clan CAMP is on the bleeding edge of defensive strategies. Clan CAMP's crowning achievement in MGO was placing top 4 in the U.S. National Team Death Match tournament.
I've personally played the MAG Beta since August '09 and several CAMP members have also had the opportunity to beta test MAG. We are all eagerly anticipating the release of this game and are hopeful to recruit more people into our organization throughout our time on MAG.